The game features a variety of different weapons and technology from World War II. The player gains access to these over the course of the game, but may only carry up to two weapons in addition to hand grenades.
There is one
campaign in the game divided in two: the American campaign and the return of
the Soviet campaign. There is no British campaign in the game, making World at
War the only major Call of Duty set in the Second World War not to feature a
British Campaign or a British playable character.
The American
campaign is set in the Pacific theater on the islands of Makin, Peleliu, and
Okinawa. The Soviet campaign is set in the Eastern Front, mainly in Nazi
Germany. In the American campaign, players take the role of Pvt. C. Miller as
he fights alongside Sgt. Tom Sullivan, Cpl. Roebuck (later Sergeant), and Pvt.
Polonsky. In the Soviet campaign, players take the role of Pvt. Dimitri
Petrenko as he fights alongside the merciless Sgt. Viktor Reznov and the
merciful Pvt. Chernov. In the American campaign, players, for the first time in
a Call of Duty game, fight against the Japanese Imperial
Army.
Call of Duty: World at War System Requirements (Minimum)
- CPU: Intel Pentium 4 / AMD 64 3200+
- CPU SPEED: 3.0GHz or better
- RAM: 512MB RAM (XP)/1GB RAM (Vista)
- VIDEO CARD: Shader 3.0 or better, 256MB Nvidia GeForce 6600GT/ATI Radeon 1600XT or better
- TOTAL VIDEO RAM: 256 MB
- PIXEL SHADER: 3.0
- VERTEX SHADER: 3.0
- 3D: Yes
- HARDWARE T&L: Yes
- OS: Windows XP / Windows Vista
- FREE DISK SPACE: 8 GB
- SOUND CARD: Yes
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