Lords of the Fallen is a third-person action role-playing game containing a slow tactical approach to close-quarters combat gameplay, with difficult enemies and locations to overcome, while learning from their encounters.
The game is divided
into acts with hubs and nonlinear gameplay progression through a
main central story, with new areas continuously opened as the player progresses
while also being allowed to return to previously completed areas.
Forty-five minutes
passed in Lords of the Fallen before I died for the first time. That's a bit of
a surprise for a game that makes no secret of its heavy debts to the
ultra-punishing Dark Souls series, but the combat I experienced on the way to
that first death revealed a game that's just as concerned with letting us have
fun without the pain.
Lords of the
Fallen’s formulaic story follows Harkyn, a gruff criminal who's pulled from
behind bars to save the world from interdimensional monsters called the Rhogar.
We’re never told the nature of his crimes, however, and Lords repeatedly
introduces other characters with only a modicum of characterization.
Heavy armor pushes
this drive toward absolute power to absurd lengths. In time, my Harkyn seemed
to laugh off heavy blows even without the extra help from spells.
Lords of the Fallen (2014) System Requirements (Minimum)
- CPU: Intel Core 2 Quad Q8400 @ 2.66GHz or AMD Phenom II X4 940 @ 3.0GHz
- CPU SPEED: Info
- RAM: 6 GB
- VIDEO CARD: GeForce GTX 460 or better
- DEDICATED VIDEO RAM: 1 GB
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- OS: Windows Vista (SP2), Windows 7 (SP1) or Windows 8 (only 64 bit OSs)
- FREE DISK SPACE: 25 GB
- SOUND CARD: Yes
Lords of the Fallen (2014) Recommended Requirements
- CPU: Intel Core i7-3770 @3.5 GHz or AMD FX-8350 X8 @ 4 GHz
- CPU SPEED: Info
- RAM: 8 GB
- VIDEO CARD: GeForce GTX 560 ti or better
- DEDICATED VIDEO RAM: 1 GB
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- OS: Windows Vista (SP2), Windows 7 (SP1) or Windows 8 (only 64 bit OSs)
- FREE DISK SPACE: 25 GB
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